
01 · The creature
It can see every one of you.
The creature knows you’re in the hotel, and it will do anything to stop you closing the portal. Your teammates are invisible to you. You are not invisible to it.
Out now on Steam

Single-Player Experience in a Multiplayer Game. One hotel. Separate dimensions. The creature can see all of you.
The job
You and up to three friends are sent into a hotel where an interdimensional portal is about to unleash something none of you can stop. Your job is to shut it down.
There are no weapons. You get through the hotel and its other dimensions by exploring, solving puzzles and staying out of sight, while something that knows you’re there follows every move you make.

01 · The creature
The creature knows you’re in the hotel, and it will do anything to stop you closing the portal. Your teammates are invisible to you. You are not invisible to it.

02 · Dimensions
Your team shares one map, but each of you is in a separate dimension. You can’t see each other, even standing side by side. Split up and cover more ground, or find a way to pull everyone into the same dimension.

03 · Rifts
Rifts in the hotel take you to other places entirely. Solve the puzzle inside, or die there. Some open onto a poker table: win the hand and you leave with a prize. Lose, and things get worse.

04 · The countdown
Every hotel is procedurally generated, and the portal keeps its own schedule. Five minutes before it explodes, you’ll hear it from anywhere in the building. That warning can come 15 minutes in, or 30.
Bring three friends. You won’t be able to see them. It will.